How to Develop Your Pieces in the Chess Opening
Developing a piece means bringing it off the back rank to a square where it does something. In the opening every move should help with that: the side that develops faster is ready to attack while the other is still getting its pieces out.
Step 1 of 5
What good development looks like
Four moves each: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.O-O Nf6. Both sides have a pawn in the centre and knights and bishops on active squares. White has already castled, so the king is safe and the rook on f1 is ready to join in. Nobody has moved a piece twice, and both queens are still at home. That is good development.
Knights first
A good rule of thumb is knights before bishops. You usually know where a knight belongs, on f3 or c3, before you know which diagonal a bishop wants.
Your move
Develop a knight or a bishop.
Why not the queen?
The queen is your strongest piece. So why do good players keep her at home in the first few moves?
Then the bishops
Your knight is out. Now bring out another piece, ideally to a square where it does something: a bishop on c4 aims at f7, and a bishop on b5 puts pressure on the knight that guards e5.
Your move
Develop another piece, without moving one that's already out.
Castle early
Both sides have two pieces out. Now tuck your king away: castling puts it behind a wall of pawns and brings the rook towards the middle.
Your move
Castle.
What you learned
- Develop your knights and bishops first, towards the centre.
- Move each piece once in the opening, unless there's a good reason not to.
- Usually keep the queen at home until your knights and bishops are out.
- Castle early to make your king safe and bring a rook into play.
In this course
Unit 1The pieces
Unit 2Special moves
Unit 3Winning the game
Unit 4Your first tactics
Unit 5Checkmate patterns
Unit 6More tactics
Unit 7Opening principles
- Control the Centre: A Chess Opening Principle
- How to Develop Your Pieces in the Chess Opening
- Scholar's Mate: How It Works and How to Stop It
- Fool's Mate: The Fastest Checkmate in Chess
Take it to the table.
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