The Playboard Mahjong Hand Card

In American Mahjong you can't win with any tidy set of runs and pairs. You have to build one of the hands printed on a card that every player shares, and if your fourteen tiles don't match something on it, they're worth nothing.

That card is the whole game. It decides what you chase during the Charleston, what you keep, what you throw, and how much you're paid when you finish. This page is Playboard's, in full.


Why the hands don't match your NMJL card

The card real American Mahjong players use is published annually by the National Mah Jongg League and is copyrighted, so Playboard's is an original design: 46 hands, 72 ways to win, nine categories. Most hands can be built in more than one suit arrangement, and each arrangement scores separately — that's why one hand lists several point values.

If you've played on an NMJL card, the rhythm will be familiar even though the hands won't be.


How to read a pattern

Every entry below shows the same four things.

The tiles. What the hand is made of, drawn left to right. Solid tiles are specific — that 5 Dot means a 5 Dot.

Dashed outlines are slots you choose the face for. A dashed pair means any pair you like: two identical tiles of any face at all — 5 Dots, West winds, flowers — and a dashed single means any one tile. Two things constrain them. A joker can never fill a dashed slot, so the tiles must be real. And where a hand has more than one dashed slot, each must be a different face: two dashed pairs cannot both be 5 Dots.

The shape, in words. Underneath the tiles, because "four 1-2-3 runs plus a pair" is often faster to check against your hand than counting pictures.

The suit treatments. Most hands are offered several ways — the same shape built in one suit, in two, in three, or in one named suit. Each is a separate way to win with its own score, listed together so you can take whichever your tiles are nearest to.

Two of the categories pay you for spreading a hand across suits: in consecutive runs and 3-6-9, a shape that demands three suits scores well above the same shape in one. The kong and quint hands don't work that way — every treatment of a shape pays the same there, so follow your tiles rather than the scoreboard.

Every score below is the pattern's own value, between 25 and 75 points. On top of it, almost every hand here adds 5 points if you finish without ever exposing a meld — the exceptions are the hands that can only be won that way, whose printed score already accounts for it.

The warnings. Two of them, and both matter more than they look.

Concealed only means you cannot expose a meld all hand: no calling a discard for a pung, kong or quint, and no declaring a kong out of your own hand either. One exposed meld and the hand is dead.

The final tile is the exception. You may still declare Mahjong on someone's discard when it completes the hand — winning that way leaves nothing exposed, so the hand still counts as concealed. This matches the NMJL convention. These hands don't add the 5-point concealed bonus on top, since being concealed is what they're already paid for.

No jokers means exactly that — every tile drawn honestly. It appears on the singles-and-pairs hands, which is why they're deceptive: they score well and any hand already contains a few pairs, so they look close when they're not.


Using it during a game

The card is on screen the whole time you play. On a wide screen it sits in a column beside the table; on a phone it's behind a tab at the bottom.

The view worth knowing is Closest to your hand. It ranks the patterns you currently hold the most tiles toward and tells you how many of the fourteen you already have, so instead of guessing whether you're still live on the hand you picked during the Charleston, you can see it.

Beginners lose more games to chasing a dead pattern than to anything else. Opening that view every few turns is the single fastest way to stop.


The full card

Nine categories, ordered roughly from the most approachable to the most demanding. Where one shape is offered under several suit treatments it appears once, with each treatment and its score listed together.

Consecutive runs 6

  • Four 1-2-3 runs and a pair

    • Any 1 suit25 pts
    • Any 2 suits30 pts
    • All Dots30 pts
  • Four 3-4-5 runs and a pair

    • Any 1 suit25 pts
  • Four 5-6-7 runs and a pair

    • Any 1 suit25 pts
    • Any 3 suits35 pts
  • Four 7-8-9 runs and a pair

    • Any 1 suit25 pts
    • Any 2 suits30 pts
  • Four 4-5-6 runs and a pair

    • Any 2 suits30 pts
  • Four 2-3-4 runs and a pair

    • Any 3 suits35 pts

3-6-9 4

  • Two pungs of 3s, a pung of 6s, a pung of 9s and a pair

    • Any 1 suit30 pts
    • Any 3 suits40 pts
  • A pung of 3s, two pungs of 6s, a pung of 9s and a pair

    • Any 1 suit30 pts
    • Any 3 suits40 pts
  • A pung of 3s, a pung of 6s, two pungs of 9s and a pair

    • Any 1 suit30 pts
    • Any 3 suits40 pts
  • Two pungs of 3s, two pungs of 9s and a pair

    • Any 1 suit30 pts
    • Any 3 suits40 pts

Single suit 4

  • A 1-2-3 run, a 4-5-6 run, a 7-8-9 run, a pung of 5s and a pair

    • Any 3 suits40 pts
    • All Dots40 pts
    • All Bams40 pts
    • All Craks40 pts
  • A pung of 2s, a pung of 4s, a pung of 6s, a pung of 8s and a pair

    Concealed only

    • All Dots50 pts
    • All Bams50 pts
    • All Craks50 pts
  • Two 1-2-3 runs, two 7-8-9 runs and a pair

    • Any 2 suits30 pts
    • All Dots35 pts
    • All Bams35 pts
    • All Craks35 pts
  • A pung of 3s, a pung of 6s, a pung of 9s, a 1-2-3 run and a pair

    • All Dots40 pts

Mixed suits 8

  • Two 1-2-3 runs, two pungs of 5s and a pair

    • Any 2 suits30 pts
  • Two 2-3-4 runs, two pungs of 8s and a pair

    • Any 2 suits30 pts
  • Two pungs of 1s, two pungs of 9s and a pair

    • Any 2 suits35 pts
  • Three 3-4-5 runs, a pung of 3s and a pair

    • Any 3 suits40 pts
  • Three pungs of 2s, a pung of Red dragons and a pair

    • Any 3 suits40 pts
  • Two 5-6-7 runs, a pung of East winds, a pung of South winds and a pair

    • Any 2 suits35 pts
  • A pung of 4s, a pung of 6s, a pung of Green dragons, a pung of White dragons and a pair

    • Any 2 suits35 pts
  • Two pungs of 7s, two 1-2-3 runs and a pair

    • Any 2 suits30 pts

Winds & dragons 8

  • A pung of East winds, a pung of South winds, a pung of West winds, a pung of North winds and a pair

    • 30 pts
  • Two pungs of Red dragons, a pung of Green dragons, a pung of White dragons and a pair

    • 30 pts
  • A pung of East winds, a pung of South winds, a pung of Red dragons, a pung of Green dragons and a pair

    • 35 pts
  • A pung of West winds, a pung of North winds, a pung of White dragons, a pung of Red dragons and a pair

    • 35 pts
  • Two pungs of Red dragons, two pungs of Green dragons and a pair

    • 35 pts
  • Two pungs of East winds, two pungs of South winds and a pair

    • 35 pts
  • A pung of 1s, a pung of 9s, a pung of Red dragons, a pung of Green dragons and a pair

    • Any 1 suit35 pts
  • A pung of 1s, a pung of East winds, a pung of White dragons, a pung of 9s and a pair

    • Any 1 suit35 pts

Singles & pairs 4

  • 7 pairs

    No jokers

    • Open or concealed30 pts
    • Concealed only35 pts
  • 4 singles + 5 pairs

    No jokers

    • Open or concealed40 pts
    • Concealed only50 pts
  • 2 singles + 6 pairs

    No jokers

    • Open or concealed35 pts
    • Concealed only40 pts
  • 6 singles + 4 pairs

    No jokers

    • Open or concealed50 pts
    • Concealed only75 pts

Kongs 4

  • A kong of 5s, a pung of 3s, a pung of 7s and two pairs

    • Any 1 suit35 pts
    • Any 2 suits35 pts
  • A kong of Red dragons, a pung of 3s, a pung of 7s and two pairs

    • All Dots35 pts
  • A kong of 2s, a kong of 8s, a 1-2-3 run and a 7-8-9 run

    • Any 2 suits50 pts
    • Any 3 suits50 pts
  • A kong of 1s, a kong of 9s, a 3-4-5 run and a 6-7-8 run

    • All Bams50 pts

Quints 2

  • A quint of 5s, a pung of 3s, a pung of 7s and a 1-2-3 run

    • Any 1 suit50 pts
    • Any 2 suits50 pts
    • All Dots50 pts
  • A quint of 2s, a quint of 8s and two pairs

    • Any 1 suit75 pts
    • Any 2 suits75 pts
    • All Bams75 pts

Flowers 6

  • Two flowers and four 1-2-3 runs

    • Any 3 suits30 pts
  • Two flowers and four pungs of 5s

    • Any 3 suits35 pts
  • Four flowers, two pairs, a pung of 2s and a pung of 8s

    • Any 2 suits40 pts
  • Four flowers, two pairs, a pung of Red dragons and a pung of Green dragons

    • 40 pts
  • Eight flowers, a pung of 1s and a pung of 9s

    • Any 1 suit75 pts
  • Eight flowers, a pung of East winds and a pung of North winds

    • 75 pts

Built for quick games and friendly rematches.